First Battle of St Albans

First Battle of St Albans 22nd May 1455 
 
A scenario for Lion Rampant
MAA = 1 base (strength 6)
Bills / Archers = 2 bases (strength 12)

Orders of Battle
Lancastrian ~2,000 Duke of Somerset, Earl of Northumberland, Lord Clifford
    Henry VI (Light Infantry)
    3 x MAA
    3 x Archers
    2 x Bills

Yorkist ~3,000 Duke of York, Earl of Warwick, Earl of Salisbury
    3 x MAA
    5 x Archers
    5 x Bills

Terrain
The Ditch and Bank is an obstacle. It cannot be defended as it is too tall and there is no step
Only Warwick’s battle may cross the ditch.
The battles under Salisbury and York may only cross at the Bars.
The Bars are an obstacle and provide cover to defenders
Buildings are difficult terrain (Half speed and provide cover)

Objectives
The Yorkists must take control of the town centre and wound the King. The Lancastrians aim to prevent this.

Deployment
Lancastrian
    Lord Clifford – defending the Bar on Sopwell Lane
    Earl of Northumberland – defending the Bar on Shropshire Lane
    Duke of Somerset – in the town centre
    King Henry VI – in the town centre

Yorkist
    Duke of York – attacking the Bar on Sopwell Lane
    Earl of Salisbury – attacking the Bar on Shropshire Lane
    Earl of Warwick – in reserve between the two lanes

Special Rules

The King 
King Henry Vi is represented by a single element. It is treated as Light Infantry (i.e. has an Armour of 2) but does not fight and cannot move except to retreat to the Abbey as described below. If a hit is sustained by the element then the King has been wounded and the element must retreat towards the Abbey.

Line Replacement
A unit may interpenetrate a friendly unit facing in the same direction either front to back or back to front.

Flank and Rear Attacks
A unit that is attacked in the flank or rear has a -1 modifier to its Armour value.

Battle Cohesion
As far as possible each unit in a battle should remain within one move of another unit in the same battle. 

Leaders
A unit that has a Leader with it must roll for a potential Leader Hit when a hit is sustained (double 1). 

Warwick’s Attack
At the start of each Yorkist turn, roll 1D6 and add the score to a running total. When the cumulative total reaches 15 or if a Yorkist unit enters the town limits via one of the bars (whichever comes first) the Warwick’s battle may start crossing the ditch and entering the town. Warwick’s battle may not attack the units defending the Bars due to distance, visibility and lack of local geographical knowledge.

Gabriel
When an attack against a Lancastrian unit occurs within the town centre then the bell Gabriel is sounded and the Lancastrian units at the Bars may begin moving back towards the town centre. Note: they cannot react before due to distance and visibility across the town backs – they are too busy defending the Bars.

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